ApparitionMS once activated is 400. To a great degree mana proficient harm (in the event that it hits) and incredible scouting device. At level 7, utilizes 6% of your mana pool and you recover the mana in 34s. Tempest Double Notes: Twofold produces with HP/MP of Zet after the cast. Dota2 How To Guide - Drow Ranger - Subscribe For More Dota 2 Videos & Guides - Gaming Computers (UK Only) - ShopFashion Drow dota-2 t-shirts designed by LinDemonic as well as other dota-2 merchandise at TeePublic. Kembaliberbicara mengenai DOTA 2, dan Hero-Hero andalan di dalamnya, kini kita membahas mengenai Drow Ranger. Hero carry dengan jenis range ini menjadi andalan banyak orang, karena memiliki kemampuan atau skill yang juga mendukung. Damage besar, kemampuan disable, serta slow yang dimilikinya menjadikan Drow Ranger sebagai salah satu carry mematikan sejak pertengahan game. Ultimateskill drow ranger dapat diupgrade dengan aghanim scepter, ketika diupgrade serangan/projektil drow ranger akan memantul kedua unit lainnya yang berada dekat dengan target utama. efek dari aghanim ini mirip skill Moon Glaive milik luna yang memantulkan serangan tetapi untuk drow ranger pantulannya hanya untuk dua unit saaja. 0JjLc. Find constantly updated Drow Ranger guides from the top performances of the week. Each guide includes item builds, ability builds, timings and more. Get PlusGet FeaturedHero Guides are based on TrueSight data from matches with a verified player or Plus won a Radiant Comeback 2023-06-13 Safe Lane Core 4113 EuropeRadiant~ 5500 Ratio64%Team Kill %692GPM857XPM272APM3Runes53/115/196LH 10/20/30015802170444071809401152130714181922201023232612272330073548053920102723300735483650 Safe Lane Core 3602 RussiaDire~ 5500 Ratio69%Team Kill %707GPM866XPM345APM3Runes44/116/215LH 10/20/30075508591304153617471950224923052546294932343318054707551536230529493318 Safe Lane Core 4248 EuropeDire~ 5500 Ratio70%Team Kill %813GPM966XPM288APM3Runes73/163/243LH 10/20/300303040309421009124315361752181823392522314236463807421815361818233931423807Ku13i lost a Radiant Comeback 2023-06-13 Safe Lane Core 5145 SE AsiaDire~ 5500 Ratio73%Team Kill %843GPM837XPM152APM2Runes84/251/365LH 10/20/3005180637082810181303151716341852213624202652305237194343460248585050151726523052371944405050MAG-NUM won a Very Close Match 2023-06-11 Safe Lane Core 3315 RussiaRadiant~ 5500 Ratio77%Team Kill %835GPM940XPM113APM1Runes78/167/249LH 10/20/3000280252064708361141144515041746204425482744025207191504204427442833 Last Updated 2023-06-14 Best Drow Ranger Build Mailina August 16, 2015 Abilities Frost Arrows This is going to help you throughout the whole game, always use it. Great skill for ganking and even escaping since it slows the enemy. I have used this to even help my allies escape. The first point gives you a 11% slow which is good enough for the first 10 minutes in but when trying to get an early kill together with an ally, it should be enough. You want this when you're level 2. When you skill this, the slow greatly improves 24%, 37% and then it jumps to 60% at level 4. At level 4 this is great to have and will probably save your skin. It helps you to gank effectively, since most enemies won't be able to get away from your slow or get close enough in time. This is also a good escape mechanism. You don't want people to get close and mess with your ult, this will help you to slow enemies who are trying to get you. It won't save you from large ganks when you're on your own early on, so be careful early game. Don't ever use this on auto-cast since it'll drain your mana and the items you'll need later won't give you any. It will ruin your life-steal possibilities and if you run out of mana when you need your gust you'll be screwed. Just keep casting them on enemy heroes when attacking since it makes a great harass and will ensure you get a kill at some point. Gust A great skill for Drow and is effective against heavy spell casters or blinkers. Silence can make all the difference in a team fight or it could start one. Up to 6 seconds of silence gives you all the time you'll need to make sure Anti-Mage or Queen of Pain won't escape from you or it'll give you enough time to escape from them. It will also help you with heavy nukers when ganking an enemy. I choose 1 point in Silence early, but max it out last, because often 3 seconds of silence will be more than enough and your other abilities are more important. Even against a lot of nukers 3 seconds is enough to get a kill or get away. Also, keep in mind you have a team backing you up. Cast this skill at the start of every team fight unless you have another initiator. Precision Aura Second best skill Drow has. Gives a global damage bonus to all ranged heroes based on your agility. I always get this in the start of the game because it'll give you that extra damage to help you get first blood, an early kill, or it can make harassing better. Early on this skill gives you and other ranged heroes about 4 or 5 damage. You max it out in when you hit level 12. The only reason I don't max it out sooner is because the items you should have by this point will increase your agility which gives you a really good damage boost. That and you don't need more points in it early, because the first level gives the biggest bonus 18% while extra levels don't add as much 6% per level. This aura has been buffed and gives 18/24/30/36% which makes this an asset to Drow. You can manually cast it to affect creeps globally for 30 seconds with 120 seconds cooldown. This gives a bit more control over this ability, and if you're pushing a lane and there are many rages creeps attacking a tower, if you use this skill, that tower will go down a lot quicker. This won't un-wantedly affect your lane control either unless you want it to. Marksmanship A great ultimate, gives you 40/60/80 not 20/30/40 as Dotafire says agility as long as no enemy hero is too close to you. This greatly boosts your damage, attack speed, and armor. In addition, this will increase the damage bonus other ranged heroes get through your Precision Aura. However, since the the bonus is totally canceled when an enemy hero comes within a 400 somewhat larger range since v range. Before that it was only halved, so Drow has become more vulnerable than she was. Losing all this extra agility means your damage output is way lower than at a distance and your considerable bonus armor is canceled. However, the good news is, you will have items that'll keep your damage/agility high. You will also have gust and frost arrow to keep them at bay, dealing a lot of damage before they get to you, allowing a chance for a kill regardless. Now, after you lost 40/60/80 and you think you can't get the kill in time, use your shadowblade. It's the main reason why I put it in as an item to have; you need a better form of escape and this does it since it'll boost your movement speed and help you go invisible. Whenever you see your agility dropping and you think you're in danger use gust and activate shadowblade. Shadowblade may also enable you to get in range to deal full damage again and you might just turn the situation around. Items And Timing When you spawn in go right for one wraith band and a thing of tangos. The wraith band will give you a decent damage up for early game and the tangos will ensure your survival and possibly the person with you. A combination of wraith band and your Precision Aura will make you hit hard this early with around 60 or so damage. Try to get a rune if you can, it'll make you half way to level two and you'll get some gold that you can use. Next comes power treads and one part of your yasha which would be Band of ElvenSkin. Try to get these things in by ten minutes in. Why I say this is because the power treads along with this part of your yasha increases your agility. Adding to this is your wraith band and Precision Aura. You'll have enough damage to possibly start ganking. Buy the boots then the other parts then get the one part of the yasha. Make sure you get a lot of last hits, let the person you're with harass while you focus on last hits. Now that you have those items, finish your yasha. At this point you should be getting more money more easily. Next get your shadowblade since it'll give you more damage than the sang and yasha along with a way to escape if need be. Shadowbalde will also increase your movement speed by 20% along with increased attack speed. Next you should finish the sang and yasha. The extra damage, attack speed, movement speed, and chance to slow will benefit you. Once those two things are done, get your Helm of Dominator. Why this over mask of madness? Because the health regeneration, damage, and armour bonus are passive. The mask of madness abilities last 12 seconds and the only passive is the lifesteal. However, get this if it's super late game and you just want something extra. I've played Drow only for a year straight. Helm of Dominator is better in every situation I've been it. Just give it a try. Now that you have all that, time for an upgrade. Upgrade to a silver edge. It'll give you better damage and at this point, you'll have more than enough money to spare. Follow that with a daedauls for even more damage along with it's critical change to hit and it's critical damage. If you have all the items I've said so far plus this, you'll be close to unstoppable. Now trade your wraith band in and go for a butterfly or manastyle or both. Once you have these items, you'll need nothing else, not even the aegies. Now you may be thinking "Why don't you have the aegies down any where else?" and that's simple. The agies will only stay in your inventory for 5 minutes before it disappears, making it useless. If the situation comes forward, get the agies but most likely you won't need it. As for the enemy team, if you can go without a team fight for 5 minutes, they just wasted beating rosh and you can kill them and take the extra gold they just got. The money and experience from killing rosh isn't as much as it was. Aegies isn't necessary for Drow; it can help, but it's not needed. I have gone without aegies a whole game and my score was 32/1/5. The only kill was early on and I died to get first blood. Drow is slightly more item dependent so what you get makes the difference along with timing. Get the items I suggested to get before 10 minutes in and you're more than likely to win that game. In Emergencies If you're having a horrible game early on and the enemy team is harassing you go straight to the jungle. No matter what is going on, if someone is about to die, don't save them. Jungle until you get the items you need and by that I mean until you get power treads, a yasha, and a shadow blade. You should already have a wraith band on you. Drow is almost useless without these items. Farm the **** out of your jungle and make sure the support puts down wards. You do NOT want to be surprised. You can turn a game around when you play Drow and get the items need. If there is a team fight, skip it if you don't have these items. Or if it's late game and you only have these items, farm until you get a sang and yasha, helm of dominator, and a Crystalys which is part of your Daedalus. After that, go for the silver edge and finish your Daedalus. Farming is your best friend when you're under leveled and no matter what that circumstances are you do NOT stop jungling/farming. I don't care if there is a team fight, if someone is about to die and you can save them, or if your team is yelling at you. Your items help make you win fights and get kills. Make sure your team knows that. Later on, you won't regret ignoring team fights and such because you'll be the main reason why you turn the game around and win. It's happen to me so many times because I kept getting signaled out by the enemy team but once I got what I needed we won. Don't give up. Keep trying and once you get the hang of Drow every hero will seem squishy to you. Good luck. Drow Ranger Affiliation AGI Radiant Strength at 25 17 + Agility at 25 22 + Intelligence 50 at 25 15 + Damage 44 – 55 Armor Movespeed 300 Range 625 range Termasuk hero yang sudah playable dari pertama kali Dota dibuat. Hero cewek ber aura gelap ini memang sangat berbahaya. Traxex adalah hero dengan pertumbuhan agility tertinggi di Dota dan memiliki potensi luar biasa di late game jika di build dan di support dengan baik. Tapi serperti hero Agility lain nya dia cukup tipis yang sering jadi bulan bulanan instant killer di early game. Hero ini tidak terlalu banyak di modifikasi oleh Icefrog ataupun Valve. Hingga menyebabkan build hero ini yang tidak terlalu beragam sehingga permainan nya akan sangat mudah terbaca. Hero ini biasa nya menjadi hero yang sering di gunakan untuk berlatih bermain Dota bagi player yang baru masuk ke Dota 2. Tapi bukan berarti hero ini buat pemula, karena kalau mau benar – benar mengeluarkan semua potensi nya tidak semudah itu untuk memainkan nya. Kenapa? Mau tahu? kita bahas dulu yuk. Skills Frost Arrows – Adds a freezing effect to Drow’s attacks, slowing enemy movement. Lasts seconds on Heroes, and 7 seconds on creeps. Frost Arrows adalah skill ngeslow nya Drow Ranger, dia akan ngeluarin panah es yang bisa ngasih efek slow Movement Speed sampai 60%, musuh dijamin ga bisa kabur. Tapi skill ini adalah Unique Attack Modifier sehingga tidak bisa digunakan bersamaan dengan item Attack Modifier lain nya seperti lifesteal nya Mask of Madness atau minus armor nya Desolator. Meski ga bisa di stack, bukan berarti ga boleh beli, malahan item lifesteal seperti Mask of Madness atau Helm of Dominator sangat disarankan. Kata nya ga bisa? tapi kok disuruh beli? nah efek yang ga keluar kan kalau di pakai bersamaan, kalau ga bersamaan ya bisa. Jadi kalau kamu ga aktifin Frost Arrows, Attack Modifier yang keluar itu dari item, tapi kalau di aktifin yang keluar slow nya Frost Arrows. Gust – Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you. Ini skill silence yang lama banget, silence nya Gust ini bisa sampai 6 detik loh dan aura pula. Tapi memang penggunaan nya ga semudah ngeklik hero target aja, karena masih ada kesempatan buat musuh untuk dodge dari skill ini. Dana unit musuh yang kena skill ini akan terima efek knock back. Precision Aura – Adds bonus damage to the physical attack of allied, ranged Hero units on the map based on a percentage of Drow’s agility. Skill ini bila digunakan akan menambahkan damage dari creeps dan renge hero di tim nya Drow Ranger selama 30 detik. Damage yang di tambahkan sesuai dengan seberapa banyak Agility atribute yang dimiliki Drow Ranger. Marksmanship – Drow’s experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility. Skill pasif yang paling dahsyat di Dota 2. Bonus atribute Agility sampai 80 point di level 3 nya membuat Attack Speed, Armor, dan Damage nya semakin besar. disinilah potensi dari Drow Ranger. Dia tidak akan kekurangan Attack Speed dengan Markmanship, makanya item yang harus dibuild diutamakan item untuk menambah Damage nya aja. Memang agility awal nya Drow cukup kecil yang bikin farming lumayan susah susah gampang, tapi di level 6 dengan ngambil level 1 nya Markmanship bikin farming jadi jauh lebih gampang setelah nya. Pick or Not Pick Butuh Hero yang bisa mendominasi late game Tidak ada blinkers di draft musuh Butuh Silencer yang multi fungsi Don’t Pick Kamu ga sabar farming doang di early – mid game Banyak Instant killer di draft musuh Kalau cuma butuh silencer nya aja, mendingan pick silencer sekalian . Buat lebih berguna, sebarkan Drow Ranger The Hard Carry xxklownxx April 25, 2012 Introduction Hey guys, i'm an avid Dota player by no means pro and i've noticed that Dota fire is somewhat starved for guides or at least quality detailed guides, so i've decided to post my way of playing Drow Ranger Skill Sequence I take trueshot arua first, max it first, with an early point into frost arrows and silence. Why the aura first? well it lets you hit like a truck in the early game and keepy you consistantly strong throughout the game. The second point into frost arrows is key. Although the level 1 slow isn't all that great, its not for the slow that were using the frost arrows primarily at the early stage. You use it to be able to hit the other hero in your lane witout retaliation from creeps or tower aggro. For example, if you auto-attacked the enemy hero, the creeps would aggro to you or the tower. However if you manually clicked on the frost arrows and targeted the hero, the tower would not begin to take pot shots at you, saving you from big damage while continuously harassing your opponents. The point into silence is to help your team in fights and help survive ganks and mini-engagements. It is viable to trade frost arrows at level 2 for silence at level 2 if you are facing heavy nukers. Items My item build for the most part is pretty similiar to the DOTA2 recommended items for Drow Ranger with one notable exception. The helm of the dominator. Why this item? well because its a good itemP No but really, it gives you damage, surviability, and it builds into a satanic later. Also, one of of my favourite benefits is being able to take a neutral creep and put it under your control. This give Drow better farming potential. Let me explain. Ssy, your lanes are pushed foreward, and the only relatively safe place to farm is the jungle, but you obviously don't do the massive damage to kill jungle creeps before they hurt you too badly. WELL THEN, just use ur nifty helm and bam, insta tank for your jungle route. This will help newer players keep their health pools up while farming in the jungle as well as give them an opportunity to continue farming to get the big items. The shadow blade is also a must, but I find it can wait until you get your helm. After the helm, obviously the blade is priority. It helps you escape, gank, and position yourself in team fights to land those key silences and keep you alive long enough to flat out kill the other team. Last in my item order are the big damage items that help you carry. I prefer Butterfly over the daedalus in terms of buy order but this is a preference. Honestly at this point in the game, i think it would be best to get Butterfly, Manta, and then daedalus but with your 2 core items the blade and the helm you should be good to go in whichever big item you choose. How to play last hit last hit last hit last hit. The aura will give you a better base damage to last hit creeps with, so that should make it a little easier for newer people. Deny! if you have nothing to last hit, deny your opponent. Remember howver, that farm for you is more important. You are the carry, you need your gold. Harass..safely. Dont put urself in situtaitons that could get you killed. You need farm, you don't need to lose your hard earned gold. Call missing, it will save lives and if they do the same, it will save yours. farm farm farm farm. You really have to farm hard to do your job. So for most of the game, you will be farming. Be there for big engagements, but don't be idle. If nothing big is going on or there are a few small scirmishes, just farm. If someone dies while your out farming, yeah that sucks, but you know what doesn't suck? Killing pretty much the whole team so u can win the game. Conclusion and Final Thoughts I realize that this guide doesn't introduce a clever new exciting way to play drow, but I figured I had some key points worth mentioning, and even if this guide only helps a single noob play better, this guide will have accomplished everything I originally intended it to do. So enjoy and read Oh and also. For the love of god PLEASE don't pick Drow Ranger if you already have a hard carry on your team. Unless the other team is as bad, you lose. Hey guys, this is a beginners guide to drow ranger. I have reccommended two standard drow builds to help you carry as drow. Early, you need to just farm, and farm. During teamfights, i reccommend autocasting your frost arrows and keep your marksmanship active. Use gust, hurricane pike and shadow blade to peel and get away. Stay at a far range, and shower the enemy with arrows. Fairly straightforward huh? Hope this guide helps, have fun carrying as drow!

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